Sounds lovely, hyper futuristic. Good stuff.
Sounds lovely, hyper futuristic. Good stuff.
Thank you
Nice Melody, bassline can improve.
First of all, you have a nice melody going on in the foreground, it punches, comes out and does loads of fun stuff. The unfortunate side is the bass line. It sounds... dissonant and somehow off the niceness of the melody. What could be clearly done is to push that bassline a bit more so we can have something more than just a drone-like sound that continues throughout the piece. Now, I don't exactly now how you came up with the bassline but I do know that it doesn't sound as great right now and its clearly something you can do to just pump the whole thing up further. For one thing, you can always try making a simpler bass sound, but with more choppiness for the melody. In other words do this: -- -- - - - - <--- fun things like that. Not just --------- <--- straight line. That's not helping you. Of course MAYBE you did make some awesome bassline. Well then you must edit the sound! Well what if you have a bass line that doesn't suck at all and I was listening to just the resonance from the drums? Cut the drums shorter. Again, I don't know exactly the source of this dissonance, but it is something fixable.
Yup. Serious. Nice fun track overall, continue making, but make sure you get a nice balance of sound between the highs and lows.
Ok fine
I'm not the biggest fan of this genre of music, but I do produce tracks if a client asks for this genre. Either way let me say a couple things. The beats are well placed, they're fine, I do like the melodies, I don't like how the voices were processed. Here's how you should attempt this and what you should be careful of next time:
1. Proximity to the microphone: you guys are bit too close. Stand back a little. Do you have a condenser microphone? Then you can probably get a bit closer otherwise avoid getting too close. Punctuate the lyrics / voice and it should get you something better. Buy a spit/breathe guard if you can, it helps you from breathing in the microphone too hard.
2. Processing audio with everything: compression and volumes. Make sure you have established a reasonable volume for your recording. Your beats are far too soft, punch it using a compressor. Side-chain it with the bassline or your voice if you have to, it's not necessary however. Basically, make sure you have a balance between you and the music bed (the beats).
3. Mastering: I say this to everybody somehow. It's a very very important step in producing a good, quality, easy-to-listen-to track. Now what's wrong here is the fact that you didn't master it or it doesn't sound like you did. So let me just give you a small hint here so you can get yourself started: Go find your "master output" or something like that, and put a EQ on it. Play with it until you get a richer sound. Richer meaning you have good balance in bass, mid tones, treble. Now there's no right or wrong to this but the only "wrong" thing you can do is making everything too loud or too soft. Have something you want to give a punch? Give it an EQ and maybe some compression and even a limiter. I don't know what you use so I can't give you any word on what to do. But always find some way to master your track. Look for a tutorial if you need to.
Even if its a hobby, and I understand not everybody's on the same level and not everybody is as super serious, it's just nicer to hear something that has quality to it. Currently you haven't reached that level which is why I gave you this long ass review on what went wrong. Music is fun, it's a nice way to communicate, collaborate, enjoy, and have dreams about. But don't forget the technical part about it. It's important to know that what sounds live on stage, isn't going to sound exactly the same to us (the audience).
Fun lyrics, I must say that. Keep up the work, but keep having fun. I'm sure you can make things sound better and better.
Sweet stuff
Very nice sub-bass going on here. The main melody should have some additional "outlining" probably. What I mean is that it would be nicer to have a wider tonal range, it makes the experience of listening richer.
Needs the Compressor
Nothing wrong with the composition. Seriously. It's not my favorite, but I like what hear. The synths sound well-placed.... But it needs a bit of master editing. Especially adding a adaptive limiter or just a regular limiter, a compressor will really help the aggressive bass balance with the treble. Also probably do some EQ editing. Just kicking the bass up might be cool, but it honestly destroys the other stuff. Think about balance.
It's cool. Keep it up.
muchas gracias, senor errorcell. i will definitely do some remastering.
it's from our first album and sort of old, honestly, but i did want to remix it for a new EP.
Tip
I guess its up to style, but this is great in many ways.
The work, although, may want some more "style" and "composition" as it seems that the music is kinda bit random at the state. Nothing terribly bad about that, it just feels like it needs an extra touch with melodies. Adding transitions between melodies would help.
Good work overall though.
....
Woo! Thanks :D I've heard something about transitions before,
but I have never figured out what it is. Thanks for the review tho ;D
Fun to listen to
Big images here. I can see the desert you're probably thinking about as you composed this piece. I gave it a 9 only because the drone-like bass sounds were kinda overly "deep" that it ruins the bright instruments. Remember, its really really about balance when it comes to this. Of course at the same time the deep sounds may be good to give that "deserty feel" with a taste of dark mystery in the air.
anyway my thoughts.
General 2D/3D generalist, sometimes sound designer and also musician for film and game production. Also known as Skybase/YeahTuna. User name was taken when registering NewGrounds.
Age 36, Male
2D/3D Generalist
Tokyo, Japan
Joined on 3/1/08